ext: png timer: 138 frametype: normal frame: bsta-000433.png content-type: image/png height: 410 ongtime: 1619049602 width: 580 page: bsta-000433.htm command: ??? title: What is this final relocator thing? [tq][br]B: You use it to relocate your base (or whatever else) to its final destination. Once. Then it becomes useless.[/br] [br]Ok, maybe you can recover the cool buttons or display or other electronic and mechanic components, but that's it.[/br] [br]According to the manual a single use device is much cheaper.[/br] [ni]FTH: Doesn't sound like the best possible news.[/ni] [ni]My obvious question is:[/ni] [ni]Did you maybe notice more devices like this one?[/ni] [br]B: No.[/br] [br]But we haven't been everywhere yet.[/br] [ni]FTH: Does the manual which you found tell anything about what it is made of or how it works?[/ni] [br]B: Didn't notice anything like this.[/br] [ni]FTH: If you don't find another one, there is still no plan.[/ni] [br]B: Maybe it can be inserted by the environment manipulator?[/br] [ni]FTH: About this. I didn't have the chance to ask last time.[/ni] [ni]What's this environment manipulation stuff about?[/ni] [br]B: One of the computers we found here.[/br] [br]It had a real time preview of the road to nowhere.[/br] [br]We could scroll the view, we found the house. There was your car.[/br] [ni]FTH: ![/ni] [br]B: But just moving the view was only one of the possible "action modes". Another one was "insert".[/br] [br]In this mode you select the object from a long list of objects.[/br] [br]Then click somewhere and there it is.[/br] [br]That's how we imported the telephone. [/br][/tq] ???